Well.. looks like I’ll be calling my game of the year already and I really don’t think anything that could release will beat the technical, mechanical, and artistic genius that is Hollow Knight.
Platformers have been in a sort of renaissance period lately, seeing many popular franchises getting modern international like Rayman, Retro style revivals like Shovel Knight, and several new indie franchises like Ori and the Blind Forest getting critical praise. They are brilliant games in their own way and have begun showing that there is more to the platformer genre than simple gameplay and mechanical tricks. Hollow Knight feels like the culmination of what the genre has been working forward to; showing the best of retro style exploration, modernised gameplay, and brilliant artistic vision. It is a masterpiece in gaming design and I’m completely and utterly in love.