It seems it isn’t just me having a break from the blogging business at the moment. There just doesn’t seem to have been anything big enough to really get me interested in writing and the same seems true for others.
Which is not to say nothing has been happening in the mmo world. The huge One Tamriel update has finally gone live and most that are playing seem rather pleased about the change. I am finding it a little odd that I haven’t seen more reports around the blogging community about this huge update. I only really read about the features from Starshadow but am sure I read one or two more.
From what I have read and looked at over YouTube it does seem like a magnificent change for the game and putting it into the position where I always thought it should be. You can now travel nearly wherever you want at any time and scalled accordingly. You get appropriate loot for your level, are able to group with people more easily across Factions and with various types of content. It’s just going to be a far more open experience that reflects what the elder scrolls is as a franchise.
With this now, and the other DLC packs it looks to have a greater range of content and options for the player to engage with. This was one of the issues I had with he game that pushed me away so I have thought about going back. The combat still doesn’t look very impactful though which is the main reason I left before and have never tried it since.
But the way they have lifted a lot of the restrictions is making me want to try it again. It was so annoying having to slog through the specific Ones the game wanted before and after level 50 and when you were having to choose the same faction for PvP – it got old way too quickly. This is good though.
And talking of removing faction restriction it looks like Wildstar is going that way as which I think is a great thing for it as well. Regardless of faction you can now join groups, instances, raids, housing neighbors and more. Judging by how many players are left its obviously going to be a great thing and make the experience far more socialbfor many and allow more people to experience the various types of content.
This whole removal of faction restrictions once again makes me wonder why mmo’s even bother with this stupidity anymore. Factions never seem to be a good thing; creating meaningless restrictions that make a far less enjoyable experience. It means you always have to be worried about your character creation picks, that you want be able to play with some friends, less people to meet whole playing and usually makes pick up groups for instanced content harder to create.
In this age its just not something that works for mmo’s that aren’t an entirely realm vs realm experience – and even then I think guild created groups and alliances is the better idea.